5 code files for Chapter 8, all to place in the Assets/Scripts/Game folder of the Unity project, except the MenuManager which must be placed in Assets/Scripts/Menu.

The current configuration makes the game testable with an Android device through Unity Remote, and on a final build.

If you want to play with the mouse through the editor, you must uncomment the commented code in PowerSource.cs and ApproachOnClick.cs.

	- ApproachOnClick.cs: Update of the previous one.

	- CustomizableUIElement.cs: New script that handles 	draggable UI elements. Attach on the pause button and score 	counter's Background GameObject.

	- GameManager.cs: Update of the previous one, attached on 	the Game scene's GameManger GameObject.
	
	- MenuManager.cs: Update of the previous one, attached on 	the UI Root GameObject of the Menu scene.

	- PowerSource.cs: Update of the previous one, attached to 	the PowerSource prefab.	